Global Gaming Gloves Market Is Likely to Experience a Tremendous Growth by 2028

The global gaming gloves market is anticipated to grow at a CAGR of 3.7% during the forecast period. The demand for gaming gloves in the games is driven primarily by the increasing adoption of advanced VR software and games among gamers. A growing number of small and start-up companies are entering the market with new software and content offerings. Owing to the increasing participation in digital games the to protect the device and feel hand relaxed customers has increased purchase of the gaming gloves that in turn contributing in the market growth. In addition, the development of 5G technology, new gaming content, and cloud-based gaming technology are some of the key factors in the market.  As part of a business strategy, prominent players operating in the market are introducing advanced hardware products. For instance, in March 2019, Oculus VR launched Oculus Rift S, an advanced VR head-mounted display device, and VR-powered games available on the original Rift can function effortlessly on the Rift S. Thus the increasing number of gaming products is creating and generating more demand for gloves in the market by end user customers. .

Furthermore, many companies from major players to start-ups  have begun to dive into developing esports performance wear, and now are introducing variety of products such as compression sleeves to prevent muscle cramping, gamer gloves designed to help with sweaty hands, blue-light-blocking gamer glasses to reduce eyestrain among others.  Mobile gaming gloves are progressively gaining traction in users across the globe owing to the rising technology in smartphones has led to a surge in the production of attractive online and digital interactive games. Hence, these game gloves attract players of multiple demographics globally and act as a driving factor for their growth.

The growing number of gamers gloves who intensely play video games, especially children, is often turned into an addiction. This hampers their studies and gives rise to social anxiety and thus such activities are repelling parents to purchase a gaming system for their children. According to a well-trusted addiction recovery firm called ‘The Recovery Village’ in April 2021, there are over 2 billion people who play video games globally, out of which 1–10% of gamers have obsessive addiction issues. In addition to this, addiction to video games can even turn into mental health issues propelling parents to repel from purchasing the product for their kids is hampering the market growth.

Market Coverage

  • The market number available for – 2021-2028
  • Base year- 2021
  • Forecast period- 2022-2028
  • Segment Covered-
    • By Type
    • By Application
  • Regions Covered-
    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World
  • Competitive Landscape-Nintendo Co., Ltd, Rovio Entertainment Co., Nvidia Co., Valve Co., PlayJam Ltd., among others.

Key questions addressed by the report

  • What is the market growth rate?
  • Which segment and region dominate the market in the base year?
  • Which segment and region will project the fastest growth in the market?
  • How has COVID-19 impacted the market?
    • Deviation from the pre-COVID-19 forecast
    • Most affected region and segment
  • Who is the leader in the market?
  • How players are addressing challenges to sustain growth?
  • Where is the investment opportunity?

Global Gaming Gloves Market Report by Segment

By Type

  • Full Gloves
  • Thumb Gloves

By Application

  • Professional Gaming Contest
  • Personal Gaming Experience
  • Others

 

 

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