Global Gaming Chairs Market Size, Share and Trends Analysis, By Type (Rocker Chair, Racing Chair, and Others), By Application (Internet Bars, Household, and Others), Forecast (2022-2028)

The global gaming chairs market is estimated to grow at a CAGR of 5.6% during the forecast period. Gaming chairs are built specifically for video game gamers. These seats provide a head cushion and lumbar support to keep the gamer comfortable while they play. Professional and hard core gamers require a gaming chair. These chairs are available in a wide range of sizes, colours, and styles. For gamers who spend an average of six hours per day gaming, gaming chairs are essential. Technology advancements, high-speed internet connectivity, efficient device compatibility, and the release of new games have all contributed to the expansion of online gaming. The rising popularity of PC games is expected to boost demand for gaming seats during the forecast period. The rising popularity of social media and free business models, which has resulted in the development of e-games, is expected to further accelerate the demand for gaming chairs. The gaming industry has evolved from board games to high-end video games, leading in game commercialisation. People are becoming increasingly interested in PC and video games as the popularity of electronic gadgets grows, as gaming is a premium form of entertainment.

The demand for gaming chairs is growing significantly owing to the rising number gaming cafes. The creation and manufacture of ergonomic gaming seats is a prominent trend in the global gaming chairs market, as traditional gaming chairs can cause pain in the back muscles and hands. Professional gamers use ergonomic gaming chairs as they provide full-size lumbar support. These seats allow gamers to enhance their posture, allowing them to play games for extended periods of time. The popularity of e-sports and the growing trend of using virtual reality (VR) with gaming seats are likely to provide considerable growth prospects for gaming chair makers.

Market Coverage

  • The market number available for – 2021-2028
  • Base year- 2021
  • Forecast period- 2022-2028
  • Segment Covered-
    • By Type
    • By Application
  • Regions Covered-
    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World
  • Competitive Landscape- AKRacing America Inc., Arozzi North America, and Corsair Gaming Inc., among others.

Key questions addressed by the report

  • What is the market growth rate?
  • Which segment and region dominate the market in the base year?
  • Which segment and region will project the fastest growth in the market?
  • How COVID-19 impacted the market?
    • Deviation from the pre-COVID-19 forecast
    • Most affected region and segment
  • Who is the leader in the market?
  • How players are addressing challenges to sustain growth?
  • Where is the investment opportunity?

Global Gaming Chairs Market Report by Segment

By Type

  • Rocker Chair
  • Racing Chair
  • Others

By Application

  • Internet Bars
  • Household
  • Others

Global Gaming Chairs Market Report by Region

North America

  • US
  • Canada

Europe

  • UK
  • Germany
  • Italy
  • Spain
  • France
  • Rest of Europe

Asia-Pacific

  • China
  • India
  • Japan
  • South Korea
  • Rest of Asia-Pacific

Rest of the World

  • Latin America
  • Middle-East and Africa

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