Global Specialized Gaming Headset Market Size, Share & Trends Report, by Type (Wired Headsets and Wireless Headsets), and by Application (Personal Use and Commercial Use) Forecast (2022-2028)

The global specialized gaming headset market is anticipated to grow at a significant CAGR during the forecast period (2022-2028). The rise in the penetration of smartphones coupled with rapid internet connectivity is anticipated to drive the growth of the global specialized gaming headset market. For instance, according to the data published by Global System for Mobile Association (GSMA) in 2020, smartphone penetration is anticipated to reach 80.0% by 2025, owing to shifts and changes in consumer behavior. Moreover, 70.0% of smartphones are anticipated to run on LTE, reflecting the influence of mobile internet generation. Further as per GSMA, by the end of 2019, 3.8 billion people were using mobile internet, with three-quarters of all mobile internet users living in low and middle-income countries.

Looking toward the demand for specialized gaming headsets, key market players are adopting various strategies including mergers & acquisitions, geographical expansion, partnerships and collaborations, and new product launches, to stay competitive in the market. For instance, in November 2021, Hyper X (HP Inc) launched the Cloud Core Wireless gaming headset. The Cloud core is designed for in-game audio experiences and is equipped with DTS Headphone X spatial audio with 53mm drivers to deliver positional sound for gaming. Thus, such launches are anticipated to drive the growth of the global specialized gaming headset market during the forecast period.

Market Coverage

  • The market number available for – 2021-2028
  • Base year- 2021
  • Forecast period- 2022-2028
  • Segment Covered-
    • By Type
    • By Application
  • Regions Covered-
    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World
  • Competitive Landscape- Logitech International S.A, Sennheiser  Electronic GmbH & Co.KG, and Skullcandy among others

Key questions addressed by the report

  • What is the market growth rate?
  • Which segment and region dominate the market in the base year?
  • Which segment and region will project the fastest growth in the market?
  • How has COVID-19 impacted the market?
    • Deviation from the pre-COVID-19 forecast
    • Most affected region and segment
  • Who is the leader in the market?
  • How players are addressing challenges to sustain growth?
  • Where is the investment opportunity?

Global Specialized Gaming Headset Market Report by Segment

By Type

  • Wired Headsets
  • Wireless Headsets

By Application

  • Personal Use
  • Commercial Use

Global Specialized Gaming Headset Market Report by Region

North America

  • United States
  • Canada

Europe

  • UK
  • Germany
  • Italy
  • Spain
  • France
  • Rest of Europe

Asia-Pacific

  • China
  • India
  • Japan
  • South Korea
  • Rest of Asia-Pacific

Rest of the World

  • Latin America
  • Middle East & Africa

The report will be delivered within 48-72 hours after payment confirmation