VR and 360 Video Market Global Trends, Market Share, Industry Size, Growth, Opportunities and Market Forecast – 2021 to 2027

The global virtual reality market size was valued at USD 15.81 billion in 2020 and is expected to grow at a compound annual growth rate (CAGR) of 18% from 2021 to 2027. Virtual Reality (VR) is a digitally created experience where a three-dimensional environment is simulated with the real-world. The technology offers an immersive experience to the viewers with the help of VR devices, such as headsets or glasses, gloves, and bodysuits.

The following players are covered in this report:

  • Koncept VR
  • Light Sail VR
  • Felix & Paul Studios
  • Emblematic Group
  • BigLook 360
  • VR Playhouse
  • Penrose Studios
  • Baobab Studios

VR and 360 Video Breakdown Data by Type

  • Documentary
  • The Film
  • TV Series
  • Other

VR and 360 Video Breakdown Data by Application

  • Cinema
  • TV Station
  • Online Media
  • Other

Key Players

  • Barco
  • CyberGlove Systems, Inc.
  • Facebook Technologies, LLC
  • HTC Corporation
  • Microsoft
  • Samsung Electronics Co., Ltd.
  • Sensics, Inc.
  • Sixense Enterprises, Inc.
  • Ultraleap Ltd.



Scope of the Report

The research study analyzes the global VR and 360 Video industry from 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions, considering multiple aspects some of which are listed below as:

Recent Developments

o Market Overview and growth analysis
o Import and Export Overview
o Volume Analysis
o Current Market Trends and Future Outlook
o Market Opportunistic and Attractive Investment Segment

Geographic Coverage

o North America Market Size and/or Volume
o Latin America Market Size and/or Volume
o Europe Market Size and/or Volume
o Asia-Pacific Market Size and/or Volume
o Rest of the world Market Size and/or Volume

Key Questions Answered by VR and 360 Video Market Report

1. What was the VR and 360 Video Market size in 2019 and 2020; what are the estimated growth trends and market forecast (2021-2027).

2. What will be the CAGR of VR and 360 Video Market during the forecast period (2021-2027)?
3. Which segments (product type/applications/end-user) were most attractive for investments in 2021? How these segments are expected to grow during the forecast period (2021-2027).
4. Which manufacturer/vendor/players in the VR and 360 Video Market was the market leader in 2020?
5. Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.

The report will be delivered within 48-72 hours after payment confirmation